Trunks is a protagonist in the Dragon Ball manga, and the anime series Dragon Ball Z and Dragon Ball GT. He is the Human and Saiyan hybrid son of Bulma and Vegeta, and later the older brother of Bulla. In the English dubs of the Budokai and Budokai Tenkaichi video game series, he is called Kid Trunks to differentiate with his alternate future counterpart.
Two years after Future Trunks' arrival, the present Trunks is born to Vegeta and Bulma. Initially, he was raised by his mother and his father periodically saw him while he and the rest of the Z Fighters prepared for the battle against the androids. A year later, Future Trunks returns to help the Z Fighters fight the androids. Future Trunks, along with the other Z Fighters, have the main roles of defeating the androids, and eventually the evil Cell.
After Cell's defeat at the hands of Super Saiyan 2 Gohan, Future Trunks returns to his time much more powerful than before, and effortlessly kills both Future Android 17and Future Android 18. He also planned to kill Cell in his time (in Trunks' time, Cell was still in his first form so he was easily defeated). After Future Trunks had destroyed the androids, he continued living in his time with his mother.
- Flight – The ability to fly using ki.
- Ki Blast – The most basic form of energy wave.
- Ki Sense – Trunks can sense life energy.
- Back Flip - Kid Trunks signature attack in the raging blast series.
- Double Buster – A Full Power Energy Wave used against Goten in the World Martial Arts Tournament. It is the first energy attack Kid Trunks used in the series.
- Vision Smash – Trunks punches the enemy in the face and teleports behind to kick them in the back. Used against Goten at the 25th World Martial Arts Tournament.
- Final Cannon – Trunks' High Speed Rush technique. Named in the Budokai video game series andDragon Ball Heroes, and also used in the Budokai Tenkaichi video game series. It is named Sonic Punch in Dragon Ball Z: Super Butōden 3, where he performs six light punches at an extremely rapid pace.
- Big Tree Cannon – This attack is similar to Vegeta's Final Flash, though scaled down in power. Trunks first performed it as Mighty Mask while fighting Android 18. Named in the Budokai Tenkaichi series.
- Energy Burst – Trunks first used this Full Power Energy Barrage Wavetechnique against Broly in Broly - Second Coming. Also used in theButōden video game series, the Budokai series, and the Budokai Tenkaichi series. Named in the Budokai series, where it is also one of Future Trunks' techniques. It appears as one of his Super Attacks inDragon Ball: Xenoverse.
- Kamehameha – Trunks never displays the knowledge of how to use this attack in the original manga series, however he displays this skill in the movie Dragon Ball Z: Bio-Broly, and later in Dragon Ball GT. Trunks most likely learned the attack from watching Goten or Gohan using it or by shared knowledge during his time fused with Goten as Gotenks. The Legacy of Goku series gives him his own unique version of Kamehameha, called Flame Kamehameha, where Trunks fires a Kamehameha-like wave composed of fire, and flails it around like a whip.
- Super Kamehameha – Trunks can use the fully-powered version of the Kamehameha as one of his Ultimate Attacks in Dragon Ball: Xenoverse.
- Friend Kamehameha – A Kamehameha attack used by Goten and Trunks in the movie Dragon Ball Z: Bio Broly, in an effort to destroy Bio-Broly before he was released from the Bio-Chamber.
- Fusion Dance – The ability for two beings to become one. Trunks performs this ability many times with his friend, Goten, temporarily creating the being Gotenks.
- Brave Cannon – A pure white energy sphere he used to kill Mutchy in Dragon Ball GT.
- Buster Cannon – Trunks gathers energy in each of his hands and forms it into a large ball, pulls it back and fires at the opponent. Used against Baby on planet Pital, as well as in the Butōden series andBudokai series.
- Burning Storm – A one hand fired energy attack. Used against Baby on planet Pital.
- God Breaker – A yellow energy wave he used during the Super 17 Saga to attack the villains escaped from Hell.
- Meteor Blow – A powerful physical rush. Used in Dragon Ball: Xenoverse.
- Double Strike – A combined downward kick used in conjunction with Goten. Used in Dragon Ball GT, and named in the Dragon Ball Z Collectible Card Game.
- Kikoukenjutsu Sword Style – Trunks and Goten founded this sword style and many of its techniques (which are seen in Dragon Ball Online).
- Jump Kick Trunks – Trunks jumps forward and spin kicks the opponent, hitting them up to three times. Used in Super Butōden 3.
- Saulting Kick – Trunks performs a backflip, kicking the opponent as he flips. Used in Super Butōden 3.
- Kakusan Energy Dan – Trunks lets out three ki blasts all at once, one hovering over the other. Used inSuper Butōden 3, where it is also one of Future Trunks' techniques.
- Spirit Rush – Trunks' meteor attack in Super Butōden 3. He flips upside-down and kicks the opponent in the head numerous times, and then he knocks them flat with a Big Tree Cannon.
- Super Elbow Smash – A dashing elbow smash used in the Butōden series.
- Reverse Tornado – A turn around kick used in the Butōden series.
- Pointed Charge – A dashing jumping kick used in the Butōden series.
- Lightning Kick – A seven hits kick attack used in the Butōden series.
- Big Bang Attack – An energy sphere attack that is his father's signature attack. It is one of his super attacks in Dragon Ball Z: Ultimate Battle 22 and Dragon Ball Z: Shin Butōden.
- Meteo Ki Crash – Trunks' meteor attack in Ultimate Battle 22. Also used by Goten.
- Finish Buster – One of Trunks' techniques in several video games.
- Burning Attack – Trunks moves his arms quickly in a specific pattern, then brings his fingers together, making a diamond shape with his index fingers and thumbs, and fires a yellow energy sphere. This was first used by Future Trunks. Current timeline Trunks performs it in the video games Dragon Ball Z: Legendary Super Warriors, Dragon Ball Z: Buu's Fury, and Dragon Ball GT: Transformation.
- Blast Attack – Trunks kicks the opponent up in the air, and then he kicks and punches them down again. Used in the Budokai series, where it is also one of Future Trunks' techniques.
- Grand Impulse – Trunks grabs and kicks his opponent up in the air. Used in the Budokai series.
- Afterimage Technique – One of Trunks' Blast 1 in the Budokai Tenkaichi series.
- Finish Sign – One of Trunks' Blast 1 in the Budokai Tenkaichi series.
- Explosive Wave – Trunks charges up his whole body with energy and then releases that energy into a giant explosion to cause serious damage to any opponents caught inside the explosion. He uses this attack to try to stop Omega Shenron so his father and Goku can do the fusion. One of Super Saiyan Trunks' Blast 1 in the Budokai Tenkaichi series.
- Power Stance – A fighting stance. Used in the Dragon Ball Z Collectible Card Game.
- Super Unyielding Spirit – One of Super Saiyan Trunks' Blast 1 in the Budokai Tenkaichi series.